P.J.Ashton
Sphear

Sphilitar: the game of strategy

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The septan Sage

The septan Soul

The septan Paradox

Philip J. Ashton

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To win, you need to recover all your pieces to their starting formation, which you achieve when your Quantium occupies the central square (X) with the support of at least one allied piece and one Initiate remaining on the board, and cannot be dislodged by your opponent in their next move.

PieceLegal moves:
anatomy The Quantium (One piece) moves two squares in any direction (Estimated tactical power 55- combat only)
anatomy The Equilar (One piece) moves any number of squares in any direction and can only be captured by a Guardian or a Sentinel, or by two simultaneous threats. (estimated tactical power 100)
anatomy The Guardian (One piece) moves any number of squares in any direction (estimated tactical power 95)
anatomy The Ballistic (Two pieces) can jump over up to four squares. Must capture if it lands on an enemy piece, but cannot land on the opponent's back row. (estimated tactical power 75)
anatomy The Aerial (Two pieces) Flies over up to two squares (estimated tactical power 65)
anatomy The Sentinel (Two pieces) moves any number of squares along rows or columns only (Estimated tactical power 80)
anatomy The Initiate (Nine pieces) moves up to two squares forward or sideways, cannot move backwards and can only capture diagonally. (Estimated tactical power 30)